Figma vs Sketch
Which design & creative tool is right for you? Compare features, pricing, and user reviews to make the best choice.

Figma
From $16Free plan
G2 4.7 · 1,590 reviewsProduct teams and designers who need collaborative UI/UX design, prototyping, and design-system workflows across distributed teams, with easy sharing and stakeholder feedback in the browser.
vs

Sketch
From $12
G2 4.5 · 1,226 reviewsProduct designers and small-to-mid teams building UI/UX for web and mobile who prefer a macOS-native design tool with optional web-based collaboration and straightforward developer handoff.
Side by side
| Pricing | Free; paid from $16/full seat/month | $12/editor/month (billed yearly) |
| G2 Rating | 4.7 (1,590 reviews) | 4.5 (1,226 reviews) |
| Best For | Product teams and designers who need collaborative UI/UX design, prototyping, and design-system workflows across distributed teams, with easy sharing and stakeholder feedback in the browser. | Product designers and small-to-mid teams building UI/UX for web and mobile who prefer a macOS-native design tool with optional web-based collaboration and straightforward developer handoff. |
Pros and cons
Figma
Pros
- Best-in-class real-time collaboration and sharing
- Strong component/variant and auto layout workflows for scalable UI
- Cross-platform (browser + desktop) with minimal setup
- Large plugin/community ecosystem and integrations
Cons
- Advanced features and permissions can be complex to administer at scale
- Performance can degrade with very large files or heavy prototyping
- Some workflows (e.g., complex illustration, photo editing) are better in specialized tools
Sketch
Pros
- Fast, polished macOS-native UI design workflow
- Strong component/library system for maintaining design consistency
- Good collaboration and review via web app (share links, comments)
- Large plugin ecosystem and integrations for extending workflows
Cons
- macOS-only for the desktop editor (limits cross-platform teams)
- Collaboration and prototyping are generally less comprehensive than some all-in-one competitors
- Costs can add up for larger teams when licensing editors
